St. Nick
  • Chooses one person each night
  • That person will receive a random item (gun, vest, bomb, etc)
  • If St.Nick gives a certain item to a person who can also give that item, St.Nick will no longer be able to give that item (ex: St. Nick gives gunsmith a gun, St.Nick cannot give anymore guns)
  • Sided with the village
  • :3

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Fanart

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almost 15 years
you definitely need to get rid of the dying part
almost 15 years
Yeah, dying is a bit much perhaps. Perhaps if he can't give that item to someone else because they can give it out (such as the gun to the gunsmith as you said), he would keep the item for himself (the gun).
almost 15 years
It IS random right? I might let him choose what he gets. That or the person gets what they most want/need (Cult gets vest, cop gets gun, LK gets vest, etc.?)
almost 15 years
I was thinking about that, too. Maybe if he does give the gs the gun, for example, he'll just turn into like a blue? Because him dying wouldn't really be that fair
almost 15 years
I think he shouldn't DIE, just like... not give an item that night. Like if you gunned a GS, the GS gets no gun and basically the St. Nick doesn't visit at all that night.
almost 15 years
That's fine.
******TO ANYBODY ELSE READING THIS: Do you agree with Gold?*****
almost 15 years
Awesome role. The flavor is nice but him dying at such a minimal chance seems like the role would be completely useless in a large number of set ups (because him dying could effectively lose you the game).

It definitely needs more than just random items though, so maybe have the consequence as being that he can only give out that roles item next night, or that he cannot give any items out next night. (If you minimalize the risk then you should alert him that he has given the gun to the gunsmith etc...