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A Greener 163

Created by Guest on Nov 05, 2010
9 Players
 
1/4
3
163 as a multi setup with a chance of 0-3 millers, and whispers.

Strategies

No strategies written for this setup yet!
Comments
deletedover 15 years
Setup 163 today is more scum-sided than the data for it suggests. Early on, people were good scumhunters and town got a lot of wins in 163. If that setup's data was reset, it would probably be at least 55-57% for scum now, because of the change in the player-base. That, or I have no idea what I'm talking about. :|
over 15 years
inb4 this beats 163 lol
deletedover 15 years
53/46

Where are the point farm warriors now?
deletedover 15 years
The stats show just how much has changed in the player base since last year... holy shit.
over 15 years
this is about 99% the same as 163. Way to sneak around the multi requirement ftw :D
deletedover 15 years
This is heavily mafia-sided thanks to me. I get town roles, like, all the time.
over 15 years
setup statistics is skewed because blue suicides so damn often, preventing any game progress. town needs 2-3 nights to win, while mafia CAN theoretically win d1. thus, it's the bluciders that make this maf sided.
over 15 years
"Sheep the tracker" - Hate the setup, that is all it is based around! If tracker is janned and mafia claim it, mafia wins.
deletedover 15 years
Then don't play the setup?
over 15 years
Yeah I actually think that "sheep the tracker" is a legitimate name. If tracker is janned n1, its 99% of the time GG for town. Also the millers only come into play during the very first lynch, but it doesnt matter because even if you lynch a miller you assume lylo and the confusion caused is so minimal it's not even worth having